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design study· UI / Digital

PlanGo

Interface and visual direction for a trip-planning product I also built — a clean component language and a landing page that sells the idea.

My roleUI & Visual Designer
Year
CategoryUI / Digital

PlanGo

Overview

Interface and visual direction for PlanGo, a trip-planning product I also built — a clean component language, a coherent screen system and a landing page that sells the idea before a word is read.

The goal

Design a product that's a joy to use and a landing page that earns the click.

My role

UI & Visual Designer

Deliverables
Process
01

Map the flows and states before the pixels.

02

Build components as a system, the way they'd be coded.

03

Design the landing page around the one thing that matters.

Screens

screenshot goes here · screenshot goes here

PlanGo · 01

PlanGo · 02

What I learned

Designing with hand-off in mind makes the design better, not just faster.

A landing page is an argument — hierarchy is how you win it.

UILandingSystem